Chess and Computational Thinking


lMatthew Berland published an article in Entertainment Technology Center at Carnegie Mellon University concluding that people who play strategic board games like chess, train themselves to think like computers.
lBerland finds that playing strategy games require people to engage in "computational thinking, "where “players follow a set of relatively uncomplicated rules with a few decision points for which players have voluminous data.
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lThe ability to use computational as ‘lens’for thinking and learning is called’computational’or ‘procedural’literacy.89 Papert(1980)used the term procedural literacy to propose that all students be taught to program and to use computer programming as a means to think and learn math,science,and even literature.
lMore recently,Bogost(2007) and Mateas(2008)have taken the mantle of procedural literacy as a away to express how students learn to think with videogames, by virtually inhabiting their rule-based world.
 

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